I thought you were using an image of an arrow?

I would put a breakpoint here:
screenW = w;

Make sure screenW and screenH are getting set correctly.


On Saturday, September 15, 2012 12:42:36 AM UTC-5, Haris wrote:
>
>
>
>
> Hai bob thanks for your reply.......
>
> I made the change as you said...  *
>
>  Y = (int) (screenH /2) - (arrowH / 2) ;*
>
> But still the same results.
>
> And here is some  screen shot of my results at central position left and 
> right....
>
>  
> Centre<https://lh3.googleusercontent.com/-gmk0bpPFRaA/UFQTgNViVXI/AAAAAAAAAJk/L8aKeWbyfyY/s1600/centre.jpg>
>  
> Left<https://lh5.googleusercontent.com/--1s1WMp6JWs/UFQUKYdzHDI/AAAAAAAAAJs/2p77As5VGY0/s1600/left.jpg>
>  
> Right<https://lh6.googleusercontent.com/-Gopc01ZOM94/UFQUoJ0d76I/AAAAAAAAAJ0/OxShY4rktZ4/s1600/right.jpg>
>
> Thanks......
>
>
>
> On Monday, 10 September 2012 18:48:32 UTC+5:30, Haris wrote:
>>
>> Hai all
>>
>>  I am trying an application like rotating image with motion sensor....My 
>> problem is that the image does not rotate about centre properly....And my 
>> angle range is 0 to 90 and 0 to -90..
>> And below is my code.....
>>
>>       public void onDraw(Canvas canvas) {
>>         super.onDraw(canvas);
>>      Bitmap arrow = 
>> BitmapFactory.decodeResource(getResources(),R.drawable.arrow);
>>      int arrowW = arrow.getWidth();
>>      int arrowH = arrow.getHeight();
>>      float scaleWidth = 1;
>>      float scaleHeight = 1;
>>      int centrex = arrowW/2;
>>      int centrey = arrowH/2;
>>      int X=108;
>>      int Y=100;
>>      int angle=0;
>>
>>        Matrix matrix = new Matrix();
>>        matrix.postScale(scaleWidth, scaleHeight);
>>
>>        matrix.postRotate(angle, X+centrex , Y+centrey );
>>        Bitmap resizedBitmap = Bitmap.createBitmap(arrow, 0, 0, 
>> arrow.getWidth(), arrow.getHeight(), matrix, true);
>>       canvas.save();
>>       canvas.drawBitmap(resizedBitmap, X, Y, null);
>>       invalidate();
>>      }
>>
>> I am getting the angle values from onCreate method.....Using orientation 
>> sensor(roll values)..
>> But When I rotate the screen my  image is  rotating but not exactly 
>> around the image centre.....
>>
>> Thanks......
>>
>

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