Trying to load http://www.sciences-physiques.eu/appli/oneimage/ both in iOS and Android (SGS2).
Image is 1600*2262 The result is a better image on iOS. I know android can do better, because I had an application with such big image downsized, and the text was "clearer". I red a lot about adding some code in css, but it seems that it does not apply to webkit Here are the screenshots : http://tof.canardpc.com/show/9144d047-0aaf-4906-9c96-1a991112f9fc.html http://tof.canardpc.com/show/36008198-e6ef-4b02-820b-fe2ca8b8df1c.html The code is : <!DOCTYPE HTML><html manifest="" lang="en-US"><head> <meta charset="UTF-8"> <title>carimage</title> <style type="text/css"> img { width: 100%; } html, body { height: 100%; background-color: #1985D0 } </style> <body> <img src="1.png" /> </body></html> just that you know, if I put max-width instead of width, the result is worse than with only the "width" attribute Because I'll have physics, chemistry, math and for good rendering I use Latek. So I have to use image. On Android my pupils say I could use something better than a bad scanner. On iOS they say it's like in their books... Thanks a lot ! -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en