thanks Anthony, may I have a code example please ?
Le mercredi 31 octobre 2012 06:39:24 UTC-4, Anthony Prieur a écrit : > > You might get better results trying to use the Javascript 'viewport'. > > > Le mardi 30 octobre 2012 16:24:26 UTC+1, huberte a écrit : >> >> Trying to load http://www.sciences-physiques.eu/appli/oneimage/ both in >> iOS and Android (SGS2). >> >> Image is 1600*2262 >> >> The result is a better image on iOS. I know android can do better, >> because I had an application with such big image downsized, and the text >> was "clearer". >> >> I red a lot about adding some code in css, but it seems that it does not >> apply to webkit >> >> Here are the screenshots : >> >> http://tof.canardpc.com/show/9144d047-0aaf-4906-9c96-1a991112f9fc.html >> >> http://tof.canardpc.com/show/36008198-e6ef-4b02-820b-fe2ca8b8df1c.html >> >> The code is : >> >> <!DOCTYPE HTML><html manifest="" lang="en-US"><head> >> <meta charset="UTF-8"> >> <title>carimage</title> >> <style type="text/css"> >> img { width: 100%; } >> html, body { >> height: 100%; >> background-color: #1985D0 >> } >> </style> >> <body> >> <img src="1.png" /> >> </body></html> >> >> just that you know, if I put max-width instead of width, the result is worse >> than with only the "width" attribute >> >> Because I'll have physics, chemistry, math and for good rendering I use >> Latek. So I have to use image. On Android my pupils say I could use >> something better than a bad scanner. On iOS they say it's like in their >> books... >> >> Thanks a lot ! >> >> -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

