You might get better results trying to use the Javascript 'viewport'.
Le mardi 30 octobre 2012 16:24:26 UTC+1, huberte a écrit : > > Trying to load http://www.sciences-physiques.eu/appli/oneimage/ both in > iOS and Android (SGS2). > > Image is 1600*2262 > > The result is a better image on iOS. I know android can do better, because > I had an application with such big image downsized, and the text was > "clearer". > > I red a lot about adding some code in css, but it seems that it does not > apply to webkit > > Here are the screenshots : > > http://tof.canardpc.com/show/9144d047-0aaf-4906-9c96-1a991112f9fc.html > > http://tof.canardpc.com/show/36008198-e6ef-4b02-820b-fe2ca8b8df1c.html > > The code is : > > <!DOCTYPE HTML><html manifest="" lang="en-US"><head> > <meta charset="UTF-8"> > <title>carimage</title> > <style type="text/css"> > img { width: 100%; } > html, body { > height: 100%; > background-color: #1985D0 > } > </style> > <body> > <img src="1.png" /> > </body></html> > > just that you know, if I put max-width instead of width, the result is worse > than with only the "width" attribute > > Because I'll have physics, chemistry, math and for good rendering I use > Latek. So I have to use image. On Android my pupils say I could use something > better than a bad scanner. On iOS they say it's like in their books... > > Thanks a lot ! > > -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en