bob wrote:

> Thanks.
>
> This is pretty much what I did…
>
> int intensity_Handle; 
> intensity_Handle = GLES20.glGetUniformLocation(mProgram, "intensity");
> GLES20.glUniform1f(intensity_Handle, 0.5f);
>
> Seems to work.
>
>> <http://groups.google.com/group/android-developers?hl=en>
>>
>>
This is just a nit, and not germane to the main question, but how come you 
split up the declaration
of 'intensity_Handle' (a non-Java-compliant variable name, btw) and its 
assignment? My guess is that 
you extracted it from some longer block of code.

-- 
Lew

 

-- 
You received this message because you are subscribed to the Google
Groups "Android Developers" group.
To post to this group, send email to [email protected]
To unsubscribe from this group, send email to
[email protected]
For more options, visit this group at
http://groups.google.com/group/android-developers?hl=en

Reply via email to