bob wrote: > Thanks. > > This is pretty much what I did… > > int intensity_Handle; > intensity_Handle = GLES20.glGetUniformLocation(mProgram, "intensity"); > GLES20.glUniform1f(intensity_Handle, 0.5f); > > Seems to work. > >> <http://groups.google.com/group/android-developers?hl=en> >> >> This is just a nit, and not germane to the main question, but how come you split up the declaration of 'intensity_Handle' (a non-Java-compliant variable name, btw) and its assignment? My guess is that you extracted it from some longer block of code.
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