The code is more like this: int intensity_Handle;
*…* intensity_Handle = GLES20.glGetUniformLocation(mProgram, "intensity"); *…* GLES20.glUniform1f(intensity_Handle, 0.5f); On Thursday, December 13, 2012 7:14:14 PM UTC-6, Lew wrote: > > bob wrote: > >> Thanks. >> >> This is pretty much what I did… >> >> int intensity_Handle; >> intensity_Handle = GLES20.glGetUniformLocation(mProgram, "intensity"); >> GLES20.glUniform1f(intensity_Handle, 0.5f); >> >> Seems to work. >> >>> <http://groups.google.com/group/android-developers?hl=en> >>> >>> > This is just a nit, and not germane to the main question, but how come you > split up the declaration > of 'intensity_Handle' (a non-Java-compliant variable name, btw) and its > assignment? My guess is that > you extracted it from some longer block of code. > > -- > Lew > > > -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

