Hi,

I am starting on my first game on Android and would like to know about 
where do games like Angry Birds, Temple Run, etc... store their data. For 
high scores and similar data I guess SQLite is OK  but what if I want to 
store and fetch data constantly during game-play? SQLite and File IO are 
out of picture because of their overhead. So where and how do games on 
Android store their data, and yet make sure that the game-play is smooth. 

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