I use the Settings Manager for this most of the time (for high scores and 
stuff like that)

http://developer.android.com/reference/android/content/SharedPreferences.html


On Friday, December 28, 2012 1:06:29 AM UTC-6, Pranav wrote:
>
> Hi,
>
> I am starting on my first game on Android and would like to know about 
> where do games like Angry Birds, Temple Run, etc... store their data. For 
> high scores and similar data I guess SQLite is OK  but what if I want to 
> store and fetch data constantly during game-play? SQLite and File IO are 
> out of picture because of their overhead. So where and how do games on 
> Android store their data, and yet make sure that the game-play is smooth. 
>

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