I use the Settings Manager for this most of the time (for high scores and stuff like that)
http://developer.android.com/reference/android/content/SharedPreferences.html On Friday, December 28, 2012 1:06:29 AM UTC-6, Pranav wrote: > > Hi, > > I am starting on my first game on Android and would like to know about > where do games like Angry Birds, Temple Run, etc... store their data. For > high scores and similar data I guess SQLite is OK but what if I want to > store and fetch data constantly during game-play? SQLite and File IO are > out of picture because of their overhead. So where and how do games on > Android store their data, and yet make sure that the game-play is smooth. > -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

