Hi Mike,

android.graphics.Bitmap and android.graphics.Canvas does seem to have
clip support as they support very low level way to do things. We are
exploring the option of using openGL as they have higher level support
for animations and image manipulations. In this regard, I am looking
to know which the openGL library which works fine in Android. There
was a support of opengl api in M5 directly, however in sdk, it looks
like we need to use opengl as 3rd party libary, if one needs it. Pl.
find api docs of M3
http://lamp.epfl.ch/~linuxsoft/android/android-m3-rc22a/docs/reference/android/graphics/OpenGLContext.html,

Regards,
Nagendra


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