Hi Mike, android.graphics.Bitmap and android.graphics.Canvas does seem to have clip support as they support very low level way to do things. We are exploring the option of using openGL as they have higher level support for animations and image manipulations. In this regard, I am looking to know which the openGL library which works fine in Android. There was a support of opengl api in M5 directly, however in sdk, it looks like we need to use opengl as 3rd party libary, if one needs it. Pl. find api docs of M3 http://lamp.epfl.ch/~linuxsoft/android/android-m3-rc22a/docs/reference/android/graphics/OpenGLContext.html,
Regards, Nagendra --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~----------~----~----~----~------~----~------~--~---

