Hello,
  I want to start on a program using OpenGL ES but I want to use fragments,
as it will be simpler, I think, to show equations in one fragment and the
graph in another fragment.  The equations and the graphing will be separate
instances of using GLSurfaceView.

  As I write this I almost wonder if I should use a HUD, as explained
phere:
http://stackoverflow.com/questions/8842173/android-image-over-opengl-es-game-hud

  But for equations that people can modify I don't know if that is the best
option.

http://stackoverflow.com/questions/1629775/tutorials-and-libraries-for-opengl-es-games-on-android

Thank you.

-- 
Resume & Projects: http://careers.stackoverflow.com/jamesblack

"I know that you believe you understand what you think I said, but I'm not
sure you realize that what you heard is not what I meant."
- Robert McCloskey

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