Basically, my program has some similarity, in use, as a graphing
calculator, but, the equation may be planetary orbits, and the user may
want to rotate the solar system to see how the planetary orbits change.
 That is why I am looking at OpenGL, rather than canvas.

The user will be able to make changes to equations, then I show them the
effects graphically.

But, not being able to have more than one SurfaceView means that using
Fragments won't work anyway. :(

Thank you.


On Sun, Aug 4, 2013 at 3:13 PM, Nobu Games <[email protected]> wrote:

> Hi James,
>
> as far as I know it's not (reliably) possible to have more than one
> SurfaceView<https://groups.google.com/forum/#!msg/android-developers/fQihJKLki7M/nz4QWV8eyxQJ>(or
>  GLSurfaceView) in one Activity at the same time. Since it sounds like
> you just want to draw graphs, it would be probably better to resort to a
> custom view component and drawing on a Canvas.
>
> If you fancy OpenGL ES rendering capabilities then you should just have a
> single GLSurfaceView and implement swiping / paging yourself by capturing
> touch events and drawing the OpenGL ES scene accordingly.
>
>
>
>
> On Saturday, August 3, 2013 10:00:32 PM UTC-5, James Black wrote:
>>
>> Hello,
>>   I want to start on a program using OpenGL ES but I want to use
>> fragments, as it will be simpler, I think, to show equations in one
>> fragment and the graph in another fragment.  The equations and the graphing
>> will be separate instances of using GLSurfaceView.
>>
>>   As I write this I almost wonder if I should use a HUD, as explained
>> phere: http://stackoverflow.**com/questions/8842173/android-**
>> image-over-opengl-es-game-hud<http://stackoverflow.com/questions/8842173/android-image-over-opengl-es-game-hud>
>>
>>   But for equations that people can modify I don't know if that is the
>> best option.
>>
>> http://stackoverflow.com/**questions/1629775/tutorials-**
>> and-libraries-for-opengl-es-**games-on-android<http://stackoverflow.com/questions/1629775/tutorials-and-libraries-for-opengl-es-games-on-android>
>>
>> Thank you.
>>
>> --
>> Resume & Projects: 
>> http://careers.stackoverflow.**com/jamesblack<http://careers.stackoverflow.com/jamesblack>
>>
>> "I know that you believe you understand what you think I said, but I'm
>> not sure you realize that what you heard is not what I meant."
>> - Robert McCloskey
>>
>  --
> --
> You received this message because you are subscribed to the Google
> Groups "Android Developers" group.
> To post to this group, send email to [email protected]
> To unsubscribe from this group, send email to
> [email protected]
> For more options, visit this group at
> http://groups.google.com/group/android-developers?hl=en
> ---
> You received this message because you are subscribed to the Google Groups
> "Android Developers" group.
> To unsubscribe from this group and stop receiving emails from it, send an
> email to [email protected].
> For more options, visit https://groups.google.com/groups/opt_out.
>
>
>



-- 
Resume & Projects: http://careers.stackoverflow.com/jamesblack

"I know that you believe you understand what you think I said, but I'm not
sure you realize that what you heard is not what I meant."
- Robert McCloskey

-- 
-- 
You received this message because you are subscribed to the Google
Groups "Android Developers" group.
To post to this group, send email to [email protected]
To unsubscribe from this group, send email to
[email protected]
For more options, visit this group at
http://groups.google.com/group/android-developers?hl=en
--- 
You received this message because you are subscribed to the Google Groups 
"Android Developers" group.
To unsubscribe from this group and stop receiving emails from it, send an email 
to [email protected].
For more options, visit https://groups.google.com/groups/opt_out.


Reply via email to