On Mon, Apr 27, 2009 at 5:50 PM, rookie1_1998 <[email protected]>wrote:
> > I need a way to play a short sound clip repeatedly very fast, with > precise timing for musical purpose. I looked around, and it seems > like MediaPlayer and SoundPool don't guarantee lag-free playing. Is > there anyway I could load the sound to memory myself and play from > memory (edit the stream)? That's what SoundPool does: it loads the sound in to memory. If you really want to copy the bytes yourself, then you should use AudioTrack. --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~----------~----~----~----~------~----~------~--~---

