Yeah, the file exists and I can read it in my code.  However, I want
to verify it on my filesystem.  The path is /data/data/example.app/
files/4de67f137f7fa92bab63569f565c888 which obviously doesn't exist on
Windows.  So, I'm assuming that the path is relative to the emulator
data root.

I believe I found where the emulator data is stored.  There's a file
userdata.img, however, I tried opening it with winimage, thinking it
was an img file, it was not.

Does anyone know how to access the contents of userdata.img?

On Jun 22, 5:37 pm, Marco Nelissen <[email protected]> wrote:
> On Mon, Jun 22, 2009 at 2:32 PM, junker37 <[email protected]> wrote:
>
> > I'm wondering where files that are created while running in a
> > simulator are stored.
> > I'm running the 1.5 simulator on Windows Vista.
>
> Nitpick: you're running the emulator, not the simulator.
>
> The real reason I want to find the files is because I am downloading
>
> > an png file and trying to create a bitmap via: Bitmap bitmap =
> > BitmapFactory.decodeFile(iconFile.getAbsolutePath());
> > However, the bitmap is always null.
> > I am able to create a bitmap successfully if I have the file as a
> > resource.
>
> Can you access the file otherwise? I.e. can you open and read the file that
> exists at iconFile.getAbsolutePath() ?
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