Most games/applications that gets cracked use the same copy protection. It takes some time to crack the first software, the rest of them is just a walk in the park.
On Jul 22, 5:24 pm, John Smith <[email protected]> wrote: > 2009/7/23 Micah <[email protected]> > > > > > A while back Alias|Wavefront (now AutoDesk) tried the licensing server > > thing. If I'm not mistaken they even had a hardware token required to > > run their application and it still got cracked. That's an application > > that retails for $2000 a box, and they couldn't secure their software > > with a ridiculous amount of DRM. It's unlikely that a $5 phone app is > > going to do a much better job of things. > > Exactly, people will spend time and effort cracking $2000 apps, they won't > bother with most 99c apps. I bet they cracked the app, not the licensing > server unless the licensing server was all plain text transfers. --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~----------~----~----~----~------~----~------~--~---

