Most games/applications that gets cracked use the same copy
protection. It takes some time to crack the first software, the rest
of them is just a walk in the park.



On Jul 22, 5:24 pm, John Smith <[email protected]> wrote:
> 2009/7/23 Micah <[email protected]>
>
>
>
> > A while back Alias|Wavefront (now AutoDesk) tried the licensing server
> > thing.  If I'm not mistaken they even had a hardware token required to
> > run their application and it still got cracked.  That's an application
> > that retails for $2000 a box, and they couldn't secure their software
> > with a ridiculous amount of DRM.  It's unlikely that a $5 phone app is
> > going to do a much better job of things.
>
> Exactly, people will spend time and effort cracking $2000 apps, they won't
> bother with most 99c apps. I bet they cracked the app, not the licensing
> server unless the licensing server was all plain text transfers.
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