You can disable or delay  your network conection of your pc for simulating.

On Wed, Oct 21, 2009 at 1:35 PM, Roman ( T-Mobile USA) <
[email protected]> wrote:

>
> I noticed that enabling/disabling data connectivity (airplane mode)
> does not disable data communication on the emulator. There is a bug
> filed related to this issue.
>
> --
> Roman Baumgaertner
> Sr. SW Engineer-OSDC
> ·T· · ·Mobile· stick together
> The views, opinions and statements in this email are those of the
> author solely in their individual capacity, and do not necessarily
> represent those of T-Mobile USA, Inc.
>
> On Oct 20, 2:24 pm, kllrnohj <[email protected]> wrote:
> > I forgot to mention this is on Windows Vista
> >
> > On Oct 20, 3:07 pm, David Turner <[email protected]> wrote:
> >
> > > Sounds like a bug. Which exact version of the SDK are you using, and on
> > > which platform?
> >
> > > On Tue, Oct 20, 2009 at 1:17 PM, kllrnohj <[email protected]> wrote:
> >
> > > > That's the thing, I'm not getting *any* delay whatsoever. I set it to
> > > > the highest it would go (15 seconds) and I connected, sent, and
> > > > received all in under ~300ms - there was no noticeable delay
> > > > whatsoever. Setting the speed has no apparent affect either, and
> > > > turning on and off the data connection also doesn't do anything. All
> > > > of the settings affect the android browser, but none of them affect
> my
> > > > app. As in the android browser will claim that there is no connection
> > > > whereas my app has no trouble connecting.
> >
> > > > On Oct 20, 1:39 pm, Dan Sherman <[email protected]> wrote:
> > > > > Unfortunately I haven't found a solution.
> >
> > > > > The delay looks to only affect initializing connections (if you
> have a
> > > > 10sec
> > > > > delay on the emulator, you'll see it take 10 seconds to connect the
> > > > socket).
> >
> > > > > We built a workaround in-app that delayed outgoing/incoming packets
> by a
> > > > > constant amount.  I haven't seen a way to do it with the emulator
> by
> > > > default
> > > > > however...
> >
> > > > > - Dan
> >
> > > > > On Tue, Oct 20, 2009 at 1:27 PM, kllrnohj <[email protected]>
> wrote:
> >
> > > > > > An app I'm developing opens a TCP socket connection to a server.
> That
> > > > > > works great, no problems. What I want to do is simulate network
> delay
> > > > > > and slow speeds, but the changes don't do anything. I telnet in
> to the
> > > > > > emulator console just fine and can set the delay and speed
> changes,
> > > > > > but they don't affect my app in any way. Even disabling data
> entirely
> > > > > > (gsm data off) doesn't do anything. However, all of the settings
> > > > > > affect the browser, just not my app. I'm just using a regular
> Java
> > > > > > socket (java.net.Socket).
> >
> > > > > > What am I missing?
> >
> >
> >
>

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