I think this is related to the issue that I'm documenting here -
http://groups.google.com/group/android-developers/browse_thread/thread/803414476a834dbc/4655823ff553daac?lnk=gst&q=hero#4655823ff553daac

I'm finding that it may have something to do with the use of a string
resource for the app label and launch activity label.

Greg, what are you using for your app label and launch activity?  The
default is @string/app_name.  My games that use that work correctly on
Hero.  The ones that don't are having problems.  Can you check that
out and post your results?  Thanks!

On Oct 24, 3:17 pm, Mark Murphy <[email protected]> wrote:
> Greg Donald wrote:
> > On Sat, Oct 24, 2009 at 1:34 PM, Mark Murphy <[email protected]> 
> > wrote:
> >>> The button that uses the go.xml no longer works either.
> >> When you say "no longer works", what do you mean?
>
> > None of the code in the button's onclick handler runs.  The button
> > clicks and nothing happens.
>
> Now that's even stranger.
>
> Have you used the debugger (or Log statements) to see if the click
> handler is being registered or being called?
>
> --
> Mark Murphy (a Commons 
> Guy)http://commonsware.com|http://twitter.com/commonsguy
>
> _Beginning Android_ from Apress Now Available!
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