Hi,

Thanks for your mails.

I pressume you did in Java.

Ofcourse, we can do the same thing in C++ also.

But the problem is...

"Buffer Overflow ".........

By simply increasing the buffer size won't solve the whole issue.

It may apparently solve buffer overflow, but it will add delay in
playing....

By the way do you know any good documentation about Android Audio
internals.

I'm also waiting for Android OS/Audio Expert feedback about this
implementation.

Sometimeback, I've posted my audio experiences on another thread

http://groups.google.com/group/android-platform/browse_thread/thread/ca8253ef40201685

Hopefully this time I can have success.






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