PJ & Niko, Thanks for your response.
Yes , whatever you are telling is correct. Using a large buffer will solve the buffer overflow problem. http://groups.google.com/group/android-developers/browse_thread/thread/dda83b16eda1f848/beb397cbd5ab073d?lnk=raot According to above thread (ofcourse, he is using callbacks) and my personal exp showed me in isolation both recording and playing is fine but as soon as they combined problems occuring. Niko, can you share your feedback after implementing a loopback. Once again, Are you guys using C++ or Java ? -Bytes -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

