Serverless XMPP, here we go:
http://xmpp.org/extensions/xep-0174.html
NOTICE: The protocol defined herein is a Final Standard of the XMPP
Standards Foundation and can be considered a stable technology for
implementation and deployment.

You will need a patched XMPP lib, too. 
http://www.igniterealtime.org/issues/browse/SMACK-262
might work. No guarantees.

I'm quite unsure if this works on a gsm cell network, but it would be
local p2p.

Real distributed p2p will require NAT piercing. You may want to look
into SIP instead of real p2p.

Regards,
  René Treffer

On 16 Dez., 18:28, Dan Sherman <[email protected]> wrote:
> As far as I'm aware, XMPP isn't true P2P, it uses a central server to relay
> messages between peers.  If that sort of thing works for you, its not really
> P2P, and any server/client model will work most likely...
>
> - Dan
>
> On Wed, Dec 16, 2009 at 11:36 AM, Lance Nanek <[email protected]> wrote:
> > There's a JXTA JXME port. PeerDroid or something like that. I've also
> > seen several Smack API JARs made for Android, which do XMPP. Haven't
> > tried either myself, though.
>
> > On Dec 16, 10:05 am, Business Talk <[email protected]>
> > wrote:
> > > Steve,
>
> > > I am also in  need of a p2p framework. I am a little surprised by lack
> > > of any development effort in this area. Please, let me know if you
> > > would like to collaborate in researching and maybe implementation of a
> > > basic p2p framework. Splitting work will get us there faster. If there
> > > is  anybody else how wants to participate please let me know. It is
> > > not a product or a project, just an informal collaboration.
>
> > > Also, if there is anybody at google monitoring this forum, who has any
> > > pertinent information as to the status of the p2p infrastructure,
> > > please let us know if such development exists.
>
> > > Roman
>
> > > On Dec 4, 4:05 pm, Al <[email protected]> wrote:
>
> > > > The developer of Light Racer 3D posted some interesting information on
> > > > his blog, that might be handy to look at:
> >http://www.rbgrn.net/content/293-light-racer-20-days-35-40-multiplaye...
>
> > > > StevieT wrote:
> > > > > I've been scouring the web looking for information on setting up a
> > > > > peer-to-peer connection between Android handsets and so far have
> > drawn
> > > > > a blank. The only thing I can definitively seem to work out is that
> > it
> > > > > was made a whole lot more difficult when XMPP was removed from 1.0.
> > > > > Apart from that, I find a couple of threads on an OpenIntents board
> > > > > about porting an XMPP implementation to Android that were last posted
> > > > > nearly 2 years ago.
>
> > > > > Has anybody solved this problem effectively? What's the best way of
> > > > > doing it (from a games point of view)?- Hide quoted text -
>
> > > > - Show quoted text -
>
> > --
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