Btw, it may just be luck, that when your resources were build it did the
generic ones first, so those are the ones 1.5 sees.  I would add the -v4 on
the directories just to be sure there are no future problems.  (Really aapt
should be doing this automatically for you.)

On Thu, Jan 7, 2010 at 6:35 AM, Dianne Hackborn <[email protected]> wrote:

> Just to be sure. :)   1.5 had some early implementation of the density
> scaling, so I'm not sure what it will do with the new resources.  If it
> works, cool.  You'll definitely need the version part for new things like
> "long".
>
>
> On Thu, Jan 7, 2010 at 5:10 AM, Mariano Kamp <[email protected]>wrote:
>
>> Why is that? I didn't do that (drawable-hdpi sans -v4) and it seems it
>> still works fine on an 1.5 device.
>>
>> On Thu, Jan 7, 2010 at 8:41 AM, Pixie <[email protected]> wrote:
>>
>>> Thanks for your responses.
>>> I know I can fix this by creating a high density image, but in the
>>> first place, the reason I didn’t do it is because my application is
>>> working on version 1.5, which, as you probably know, does not support
>>> density-specific resources.
>>> I have more than one way to solve this problem, one of them is as you
>>> suggested, but I’m still interested to know the difference between a
>>> regular PNG and a 9-patch PNG, when it comes to scaling up.
>>>
>>> Thanks again
>>>
>>>
>>> On Jan 6, 12:41 am, Dianne Hackborn <[email protected]> wrote:
>>> > I would strongly recommend making density-specific resources.  Graphics
>>> > scaled from one density to another (especially going up) are never
>>> going to
>>> > look as good as ones designed for the density.
>>> >
>>> > Plus doing the pre-scaling on 9-patch images is...  interesting. :)
>>>  It's
>>> > actually amazing to me that it works as well as it does, but it is
>>> certainly
>>> > far from perfect.
>>> >
>>> >
>>> >
>>> > On Tue, Jan 5, 2010 at 1:48 PM, Jeffrey <[email protected]>
>>> wrote:
>>> > > The easiest thing I can think of is to make high density images and
>>> > > see if that fixes the problem. I know that fix isn't the best but it
>>> > > might work.
>>> >
>>> > > On Jan 5, 7:31 am, Pixie <[email protected]> wrote:
>>> > > > Hello everyone,
>>> >
>>> > > > I have some 9-patch images on my app, and they work great on the
>>> > > > medium density.
>>> > > > When I load the app on a High density emulator/device, these images
>>> > > > look grainy.
>>> > > > It happens only to 9-patch images. The others look great after the
>>> pre-
>>> > > > scaling.
>>> > > > Is there a way to make them look good after the scaling, like the
>>> > > > non-9-patch images?
>>> >
>>> > > > Thanks
>>> >
>>> > > --
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>>> >
>>> > --
>>> > Dianne Hackborn
>>> > Android framework engineer
>>> > [email protected]
>>> >
>>> > Note: please don't send private questions to me, as I don't have time
>>> to
>>> > provide private support, and so won't reply to such e-mails.  All such
>>> > questions should be posted on public forums, where I and others can see
>>> and
>>> > answer them.
>>>
>>> --
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>>
>>
>> --
>> You received this message because you are subscribed to the Google
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>
>
>
> --
> Dianne Hackborn
> Android framework engineer
> [email protected]
>
>
> Note: please don't send private questions to me, as I don't have time to
> provide private support, and so won't reply to such e-mails.  All such
> questions should be posted on public forums, where I and others can see and
> answer them.
>
>


-- 
Dianne Hackborn
Android framework engineer
[email protected]

Note: please don't send private questions to me, as I don't have time to
provide private support, and so won't reply to such e-mails.  All such
questions should be posted on public forums, where I and others can see and
answer them.
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