Hi, I agree about the size limit problem. I think there should be a size limit (to keep RAM for OS & other app), but we should be able to check in our code if we are 'near' the allocation limit for our app.
Anyway, for your case : would it be possible to REMOVE all images from the .apk, and download them in a thread once your app is launched (OK : keep icons in the .apk). You can use the 8Go of the SDCARD to store your images :-) and load them in RAM only when you need to display
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