> So my game always runs perfectly the first time. When I run it, it > loads and plays. You can switch activities and it resumes correctly. > Great, right! Well, either after you exit out and the activity is > destroyed or right when you start a new game, about 5 seconds into > loading, this happens. I clean up very well after myself in the > process so that it isn't consuming memory after the game is quit and > so that the next load works correctly. I'm having a very difficult > time tracking this down. > > Like I said in the above paragraph, this only happens AFTER I quit the > game or while loading a new game, after quitting a first one. It > never happens the first time.
While I have no suggestions on how to resolve the problem, definitely post this to http://b.android.com if it does not appear to be there already. Segfaults are always a bug in Android -- at minimum, it should throw a Java exception rather than segfaulting. -- Mark Murphy (a Commons Guy) http://commonsware.com Android App Developer Books: http://commonsware.com/books.html
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