> So my game always runs perfectly the first time.  When I run it, it
> loads and plays.  You can switch activities and it resumes correctly.
> Great, right!  Well, either after you exit out and the activity is
> destroyed or right when you start a new game, about 5 seconds into
> loading, this happens.  I clean up very well after myself in the
> process so that it isn't consuming memory after the game is quit and
> so that the next load works correctly.  I'm having a very difficult
> time tracking this down.
>
> Like I said in the above paragraph, this only happens AFTER I quit the
> game or while loading a new game, after quitting a first one.  It
> never happens the first time.

While I have no suggestions on how to resolve the problem, definitely post
this to http://b.android.com if it does not appear to be there already.
Segfaults are always a bug in Android -- at minimum, it should throw a
Java exception rather than segfaulting.

-- 
Mark Murphy (a Commons Guy)
http://commonsware.com
Android App Developer Books: http://commonsware.com/books.html


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