Nevermind, I found it - it got segmented somehow. On Feb 12, 11:33 am, Robert Green <rbgrn....@gmail.com> wrote: > Where did my original post go? Was it deleted? > > This is a valid problem. How is it that the hardware coming from both > HTC and motorola has the same problem? Also - how was this a solved > problem with iPhone several years ago? I'm trying to compete with > that platform but problems like this make it really hard! > > On Feb 12, 6:39 am, Sean Hodges <seanhodge...@googlemail.com> wrote: > > > > > I think what Dianne is saying is that the values you are seeing are > > what is raw data returned from the sensor, it's not normalised for > > multi-touch games, or for any particular purpose. > > > My understanding is that the values returned have different coordinate > > spaces, and have a tendency to "jump" about when used directly (I > > suspect this second issue is more an artefact of the device-specific > > screen sensitivity, dents, scratches and the impact of screen > > protectors). > > > Take a look at Luke Hutchison's multi-touch controller, it might > > provide a suitable wrapper for your requirements: > > >http://lukehutch.wordpress.com/2010/01/06/my-multi-touch-code-ported-... > > > On Fri, Feb 12, 2010 at 8:39 AM, Kevin Duffey <andjar...@gmail.com> wrote: > > > Ugh..sorry.. I hate using my moto droid to reply.. fat fingers and a > > > horrible physical keyboard don't go together. > > > Dianne, I don't understand your response.. it's quite clear from several > > > developers that the multi-touch has problems severe enough that > > > it's deterring game developers and others that would use it. You're saying > > > that it's normal behavior for the multi-touch to change the location of 2 > > > touches such that one of them is completely not in the location of where > > > you > > > touched it? Is this an Android platform issue with how it handles sensor > > > data.. or are you saying that the G1, myTouch, Nexus One and Moto Droid > > > (not > > > sure about others) ALL have built their touch sensors to purposely report > > > this sort of behavior when you touch, then release, then touch again as > > > Robert and several other posters have state is happening? > > > > On Thu, Feb 11, 2010 at 7:46 PM, Dianne Hackborn <hack...@android.com> > > > wrote: > > > >> On Thu, Feb 11, 2010 at 6:10 PM, Kevin Duffey <andjar...@gmail.com> > > >> wrote: > > > >>> So what I want to know is what is being done about this? Is there a bug > > >>> file and if so is it > > > >> This is how the sensor hardware works. It is essentially the same sensor > > >> as the G1 and myTouch. Please don't file a bug about it. > > >> -- > > >> Dianne Hackborn > > >> Android framework engineer > > >> hack...@android.com > > > >> Note: please don't send private questions to me, as I don't have time to > > >> provide private support, and so won't reply to such e-mails. All such > > >> questions should be posted on public forums, where I and others can see > > >> and > > >> answer them. > > > >> -- > > >> You received this message because you are subscribed to the Google > > >> Groups "Android Developers" group. > > >> To post to this group, send email to android-developers@googlegroups.com > > >> To unsubscribe from this group, send email to > > >> android-developers+unsubscr...@googlegroups.com > > >> For more options, visit this group at > > >>http://groups.google.com/group/android-developers?hl=en > > > > -- > > > You received this message because you are subscribed to the Google > > > Groups "Android Developers" group. > > > To post to this group, send email to android-developers@googlegroups.com > > > To unsubscribe from this group, send email to > > > android-developers+unsubscr...@googlegroups.com > > > For more options, visit this group at > > >http://groups.google.com/group/android-developers?hl=en
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