Works pretty well on my Nexus One. I get about 30 - 35 frames a second. On Mar 15, 10:25 am, "Kevin S." <dada...@gmail.com> wrote: > I've completed my first Android application. It as 3D demo with a > physics engine. It uses the phone's accelerometer so that you can > shake the world by moving the phone around. There are options to > adjust things like gravity, friction, and elasticity. > > The physics engine is a 100% Java port of the open source JigLib > physics engine. > > However, I only have a Motorola Droid, and I don't know if it will > work on any other phone. The project is set to use Android 1.6. > > Before I put it in the market, I was hoping to get some feedback > from the developer community here. > > If anybody is interested in 3D stuff or physics simulation, you can > give the app a try. The link is on the follow page. There is a > screen shot there so you can get an idea of what the app is. > > http://www.pieintheskysoftware.com/menuitem-resources-pie-3d-physics-... > > -Kevin
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