Works pretty well on my Nexus One. I get about 30 - 35 frames a
second.

On Mar 15, 10:25 am, "Kevin S." <dada...@gmail.com> wrote:
>    I've completed my first Android application.   It as 3D demo with a
> physics engine.   It uses the phone's accelerometer so that you can
> shake the world by moving the phone around.   There are  options to
> adjust things like gravity, friction, and elasticity.
>
>   The physics engine is a 100% Java port of the open source JigLib
> physics engine.
>
>   However, I only have a Motorola Droid, and I don't know if it will
> work on any other phone.   The project is set to use Android 1.6.
>
>   Before I put it in the market, I was hoping to get some feedback
> from the developer community here.
>
>   If anybody is interested in 3D stuff or physics simulation, you can
> give the app a try.   The link is on the follow page.   There is a
> screen shot there so you can get an idea of what the app is.
>
> http://www.pieintheskysoftware.com/menuitem-resources-pie-3d-physics-...
>
> -Kevin

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