Hi Guys,

I've been block by this question for about a week. I tried to
implement a simple application: show a image, when user touch on
screen, I want to create a GLSurfaceView to cover the previous image.
Then show some 3D effects on this GLSurfaceView.

The logic is quite simple. But I have a serious problem. When
GLSurfaceView comes out, the whole screen become black, after 1-2
seconds, the GLSurfaceView with texture shows up. Is there any way to
make this smoothly? The 1-2 second black screen is really a bad user
experience.

Thanks a lot. Any idea/suggestion is appreciated.

-- 
Best Regards,
TANG Jiyu
Blog: http://jiyu.wordpress.com.cn/
ezkeypad: http://ezkeypad.tool100.com/

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