On May 5, 8:09 pm, dadical <[email protected]> wrote:
> Hey Tim.
>
> You're correct that validating purchase with the market is a key piece
> of our solution.  Figuring out how exactly to do that using Google's
> binary market protocol in an efficient way (try doing everything that
> AAL does in a 35 KB library) was a fairly significant dev effort.
> What's more, balancing license generation, market API security, cross-
> Android version compatibility, customization, etc., and you've got a
> nice little chunk of work that we put into this solution.
>
> As for pricing, we'll see what the market will support.  In our own
> single app Screebl, we "lose" about $100/day in revenue to pirated
> apps, so $50 seems cheap.   I know that not all of that $100 will
> translate into sales, but some percentage will.  My point is it
> shouldn't take long for AAL to pay for itself.

Are you kidding me? You used code from this project:
http://code.google.com/p/android-market-api/ [you even left the same
UA spoof], and whats more important you are trying to charge for
solution that uses undocuemented google APIs (hence illegal), which
not only may change at any time but also using it may be legitimate
reason to block app from android market.

--
Bart Janusz (Beepstreet)

-- 
You received this message because you are subscribed to the Google
Groups "Android Developers" group.
To post to this group, send email to [email protected]
To unsubscribe from this group, send email to
[email protected]
For more options, visit this group at
http://groups.google.com/group/android-developers?hl=en

Reply via email to