Actually I think another pretty good solution is to simply put a date
lock on the app, sort of how Astro works.

What you do is make the app expire at a certain date. Before that date
you release the next version with another lock moving forward. Maybe
try a 2 or 3 month lock. Then when it does it simply asks the user to
go to the market and update the app. If they are legit customers,
that's easy, they just go an update it. But if they are pirated copies
they wont be able to easily update it.

-niko

On May 10, 3:24 pm, niko20 <[email protected]> wrote:
> Well I will say one thing, if it was opened up, that would allow each
> dev to make small code changes, so it would never be cookie cutter
> then...however, I am not against that you are trying to make some
> income from it, I mean you still did have to do the work.
>
> -niko
>
> On May 10, 10:06 am, dadical <[email protected]> wrote:
>
>
>
>
>
> > That argument assumes that I don't respond to those cracks with
> > improvements to AAL that will make it more difficult! :)  Also, each
> > app will need to be cracked individually, and I'm trying to work out
> > some ways to make that a job that isn't cookie-cutter.  The point here
> > is to get this past the pain threshold where it won't be worth the
> > trouble for an app that is only a few bucks.
>
> > This is fascinating stuff, but very, very non-lucrative.  I don't
> > really want to engage in this game, but I don't see an alternative
> > until it gets solved at the platform level.
>
> > Given the lack of commercial interest (and the prodding of several
> > smart devs), I've considered opening this up, but I'm not sure how to
> > do that without it simply lowering the barrier for pirates.
>
> > On May 10, 3:55 am, MobDev <[email protected]> wrote:
>
> > > " It took several days (almost a week) for crackers
> > > to decompile Screebl Pro and find a way to circumvent AAL.  Typically
> > > it takes about 90 secs from the time that we publish to the market for
> > > the various warez sites to start tweeting the location of the
> > > download."
>
> > > I was wondering, after the first crack-run they obviously will have
> > > devised a crack-method, which means that every other app using AAL
> > > will be cracked within 90 seconds till a new version is released... A
> > > week of cracking will only be the case during the first attempt...
>
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