@SVG: It probably wont be supported, as rendering svgs would dramatically slow down the system.
Regards, plusminus http://anddev.org # Worlds largest Android Development Community / Tutorials On Jun 27, 1:23 pm, stefoid <[EMAIL PROTECTED]> wrote: > Hi, > > Will the platform one day support an Open VG type layer between the > existing graphics API and OpenGL ES? > > What are peoples thoughts on having a completely vector graphics UI > on Android? > > What do people think of the current Android openGL support? Does it > mix well/seemlessly with the rasterized API? From my limited > experimentation, I dont think it does. --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Android Discuss" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/android-discuss?hl=en -~----------~----~----~----~------~----~------~--~---
