From:
http://www.veronicabelmont.com/2008/09/a-little-iphone-organization-would-be-nice/

"And while we’re at it, how about trial periods for apps? I recently
purchased Super Monkey Ball for $9.99, and it’s the most annoying game
I’ve ever paid money for. I totally have buyer’s remorse. If
developers could add a time limit into the DRM wrapper on the app,
then it could turn itself off after a certain pre-determined trial
period ended. I’m not an app developer, obviously, but this seems more
viable than giving your app away for free for an amount of time and
then suddenly charging all new customers for it."

Clearly DRM isn't an issue here maybe, but still trial periods should
be a must.

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