A good way of getting a price idea would be to run a closed beta and ask "What would you pay for this if you hadn't been given it?". You'll get a variety of prices in, but you should probably aim somewhere between the average and the upper end.
The reason I wouldn't say just take the average is because people value things below what they would normally pay for them because they normally price things for a second hand market with a discount to sell as opposed to pricing them as new. Al. david wrote: > How are you all deciding what to charge (when we CAN charge) for your > apps? I assume most will base on the iPhone range of pricing - from > $0.99 to $9.99 (with some absurd outliers). Thoughts? > > > > -- Al Sutton W: www.alsutton.com B: alsutton.wordpress.com T: twitter.com/alsutton --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Android Discuss" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/android-discuss?hl=en -~----------~----~----~----~------~----~------~--~---
