I agree with both of you. I'll still release very simple games as free from time to time for kicks.. to experiment if people like the idea. Free releases from me will always be free.
Ones that I charge for will clearly say they're for .99 or w/e--- which from my perspective.. if something takes me a couple hundred hours to make and people enjoy it... something needs to make it worthwhile for me to continue to make them. ;) I will never use tricks or misleading information. If someone tricks you into being charged--- you have every right to demand a refund *AND* complain about it on the offending app. I encourage that--- it will make the developers that don't use tricks look better. On Feb 14, 2:21 am, Muthu Ramadoss <[email protected]> wrote: > Agreed. Something said "FREE" must remain free, no strings attached. > > A paid version must be clearly marked as such, so users can make the > decision upfront whether to try it or not. > > take care, > Muthu Ramadoss. > > http://linkedin.com/in/tellibitz+91-9840348914http://androidrocks.in- Android > Consulting. > > On Sat, Feb 14, 2009 at 1:39 PM, tekrytor <[email protected]> wrote: > > > Having my G1 since late 08, and having downloaded dozens of 'free' > > apps, or better said, most of the ones I've found; as a user, I am > > hoping that non-free apps will be CLEARLY MARKED WITH THEIR PRICE, > > viewable before contract. Otherwise, I don't care if it it costs $10 > > to get my dollar back for a deceptive sales method. Commercial apps > > must be OBVIOUSLY Commercial or you will alienate potential customers. > > The other bit of false advertising out there is when apps are DEMOs > > and NOT free. Calling a DEMO free, is bullshit. If you as a programmer > > expect customers to fairly evaluate your products, we need to know the > > price up front, not on our bill at the end of the month. It good for > > us customers and it's good for you programmers who want to get paid. I > > hope Google and service providerss makes fair and OBVIOUS billing part > > of the grand scheme. > > > On Feb 13, 4:34 pm, mathiastck <[email protected]> wrote > > > Please do, the game was good. Bigger board and less suicidal "hard" > > > AI would be appreciated. I might even pay a $1 given the option > > > > On Feb 13, 8:49 am, Evil Mushroom Lord <[email protected]> > > > wrote: > > > > > I have spent the weeks since then on a much more detailed game (arcade > > > > shooter/strategy)-- much much better than Mushroom Wars:Wrath of the > > > > Fungi. (Although I am also planning to make a more full version of the > > > > original Mushroom Wars too-- with a larger board, smarter ai, items at > > > > some point in the future--) --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Android Discuss" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-discuss?hl=en -~----------~----~----~----~------~----~------~--~---
