In my experience, most returns happen fairly quick (with in first 5-10
minutes).  For my apps, I had just 2-3 cancellations after 2 hours out
of > 200 sales. 24-hour period seems more like peace of mind for
buyers: even if they think they will return the app in 24 hours, they
dont actually do so.

Would be great to see some stats from others: what percentage of
transactions do you see refunded after 2 hours?

Inder


On Sun, Mar 15, 2009 at 7:28 PM, Paper Coder <paperga...@gmail.com> wrote:
> An interesting post from Kotaku, the UK mobile gaming site:
>
> http://www.pocketgamer.co.uk/r/Android/Android/feature.asp?c=12083
>
> A comment by one of the readers states:
>
> "Wow, I'd personally just buy every game and take it back 20 hours later,
> it's like a free games rental service. I'm sure I'm not alone in this,
> especially considering that most mobile games can be completed or at least
> exhausted inside this period.
>
> I'd be interested to see some early data on refunds. I wouldn't mind betting
> 80% of all purchases are refunded once consumers work this out."
>
> Pretty much sums it up.
>
>
>
> >
>

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