Did you try opengl?

On Mar 26, 2009, at 5:18 AM, "[email protected]" 
<[email protected]> wrote:


because I don't think Android can handle smooth scrolling. Tried
myself with all sorts of views, surface views, always a horrible
flicker even with 20 - 30fps.

Looking at the market its the same story. Most games don't attempt
side scrolling and the ones that do end up with very jerky scrolling,
e.g. deBlob $3.99 ported from iPhone. Alien Blood Bath is a similar
story.

I'm starting to think this is a technical limitation.If it is, this
could mean our games never compete with other mobile platforms and
could limit Android's ability to compete in the market.




      


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