"file {sdk}/tools/emulator" will reveal that you are running a bunch of
32-bit binaries.

On Tue, May 19, 2009 at 7:27 AM, Sean Hodges <[email protected]>wrote:

>
> On Mon, May 18, 2009 at 9:42 PM, Raphael <[email protected]> wrote:
> > Lots of people have issues with 64-bit platforms. None of the tools
> > are ready for it, and if your system accepts 32-bit binaries you're
> > fine. Plenty of people have made this to work, one way or another.
>
> I'm running Ubuntu 9.04 64bit, I've done nothing to make it support
> 32bit binaries and the whole SDK runs flawlessly on my machine. That
> includes the emulator, SDK tools, ADT plugin in vanilla Eclipse
> Ganymede and building against 64bit OpenJDK 6 (from the repositories).
> The last time I checked whether 64bit Ubuntu was 32bit binary
> compatible out-of-the-box was a few releases ago and it definitely
> wasn't, but perhaps things have changed since.
>
> Again, I'm not arguing, just sharing my experiences in case others who
> run 64bit systems read this thread.
>
> > However the original poster wanted an "easy solution" so I was trying
> > to not complicate things.
>
> Fair enough. Dan, you should use 32bit unless you are happy to risk
> running into potential issues.
>
> >
>

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