"file {sdk}/tools/emulator" will reveal that you are running a bunch of
32-bit binaries.On Tue, May 19, 2009 at 7:27 AM, Sean Hodges <[email protected]>wrote: > > On Mon, May 18, 2009 at 9:42 PM, Raphael <[email protected]> wrote: > > Lots of people have issues with 64-bit platforms. None of the tools > > are ready for it, and if your system accepts 32-bit binaries you're > > fine. Plenty of people have made this to work, one way or another. > > I'm running Ubuntu 9.04 64bit, I've done nothing to make it support > 32bit binaries and the whole SDK runs flawlessly on my machine. That > includes the emulator, SDK tools, ADT plugin in vanilla Eclipse > Ganymede and building against 64bit OpenJDK 6 (from the repositories). > The last time I checked whether 64bit Ubuntu was 32bit binary > compatible out-of-the-box was a few releases ago and it definitely > wasn't, but perhaps things have changed since. > > Again, I'm not arguing, just sharing my experiences in case others who > run 64bit systems read this thread. > > > However the original poster wanted an "easy solution" so I was trying > > to not complicate things. > > Fair enough. Dan, you should use 32bit unless you are happy to risk > running into potential issues. > > > > --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Android Discuss" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-discuss?hl=en -~----------~----~----~----~------~----~------~--~---
