With the AndAppStore mechanism it's entirely up to your app what you  
do about not finding a license. I'm not familiar with SlideLock, but  
it may be possible for you to check with that after AndAppStore has  
told you that your app hasn't been purchased from us, that way you can  
have one app that goes through the schemes for each of the market  
alternatives you list on.

Another idea would be to just customise the license app for each  
market. That way your core app can be updated without the need to  
build different versions for each market.

Hopefully these ideas are useful, please post up if I missed something  
as I'm sure it's a problem other developers are looking at.

Al.

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On 22 Oct 2009, at 21:49, String wrote:

>
> I'd like to open a discussion about the practicalities of selling apps
> through channels other than the Android Market.
>
> We all know the Market's shortcomings. However, it has the great
> advantage that if you want to charge for your app, you simply set a
> price in your Developer Console. It's dead simple, and doesn't affect
> your source. Unfortunately, it's far from foolproof, as the ongoing
> discussions of piracy attest to: anyone with a rooted handset can
> freely distribute your "copy-protected" app.
>
> Both AndAppStore and SlideME (the alternative market leaders) offer a
> different approach: you integrate some forward-locking code into your
> app's source code, checking with their license servers at runtime and
> taking some action - like disabling your app - if the check fails. Far
> more robust, but also far more work, and work which is specific to
> each vendor. As far as I can see, the source code changes mean
> deploying a different version of each app for each market, and so far
> that's been just enough work to keep me from doing it.
>
> The situation is even worse for an app with a trial version, as one of
> mine has. Right now, I've got the free trial - really just a time-
> limited, but otherwise full version - plus a separate paid "license"
> app in the Market. Installing the license removes the time limit on
> the main app, and to facilitate the process, I have a link in the main
> app to the Market page for the license. All of this gets more
> complicated if I start deploying through alternate markets; either I
> code the main app to use something like AndAppStore's built-in trial
> functionality, or I keep my existing license approach, but that means
> I now have to customize both apps for each market. Headaches all
> around.
>
> So, does anyone have any suggestions for good ways to handle this?
> Have any other devs overcome this in novel ways? I know both
> AndAppStore and SlideME monitor this forum... Al and Shane, do you
> have any tips?
>
> I'd really like to expand my opportunities beyond the default Market,
> but it all sounds like a lot of work for (in Mark Murphy's words) a
> busy coder!
>
> String
> >


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