Slick, thanks! Kevin
On Oct 23, 6:42 am, "Eric Wong (hdmp4.com)" <[email protected]> wrote: > My list might help you to pick a Android > unithttp://spreadsheets.google.com/pub?key=rdm8c2ZfSDKd5l-dVy4SrnA&output... > > Cheers > Eric > > On Oct 23, 2:44 am, Steve <[email protected]> wrote: > > > There will be plenty of used G1 / Dev Phones on the market by next > > fall, so getting some cheap devices by then should not be a problem. > > > And who knows, maybe some of your students will already have an > > Android phone! > > > On Oct 22, 7:58 am, Kevbo <[email protected]> wrote: > > > > Thanks all for the suggestions. > > > > I realize we could do it all with emulators, but we feel the same way > > > that Tobias does: these kids will _really_ get a kick out of it to see > > > their software actually running on a device. > > > > We don't plan on buying a classroom's worth of devices, just a couple, > > > so that there can be an end result. > > > > Thanks for the suggestions on hardware. I'll poke around. > > > > Kevin > > > > On Oct 22, 2:52 am, Tobias Eisentraeger <[email protected]> > > > wrote: > > > > > Back in College we had a project for J2ME, pretty similar to what you > > > > want > > > > to do. From a student perspective it was a lot of fun, but I can > > > > remember > > > > that it really made a difference, once we were able to install it on the > > > > phones. That really made it better. So try to get the ADP1 or some used > > > > G1, > > > > MyTouch3G (Dream or Magic), they are all good for the kind of > > > > developement > > > > you want to do, with the ADP probably being the most expensive option. > > > > These phones should not be simlocked. You will need to insert a sim > > > > when you > > > > first start it(or do the trick via wifi if possible) to set up the > > > > google > > > > account. If i remember correct, it was only mandatory in the first > > > > versions > > > > of the G1 to actually have a google account. After that is done, you can > > > > take the sim card out, and do everything without it. > > > > > Toby > > > > > On Thu, Oct 22, 2009 at 4:06 AM, Felipemnoa <[email protected]> > > > > wrote: > > > > > > You really don't need the devices. The emulator should be more than > > > > > enough. > > > > > But if you have the money just buy the android developer phone in the > > > > > android market software. > > > > > > On Oct 21, 2009, at 10:00 PM, gjs <[email protected]> wrote: > > > > > > Hi, > > > > > > A suitable virtual phone test lab might also be useful, rather than > > > > > procuring real devices, eg - > > > > > >http://developer.motorola.com/docstools/library/Testing_Your_Applicat... > > > > > >http://www.deviceanywhere.com/motodev/welcome.htm > > > > > > Regards > > > > > > On Oct 21, 12:39 pm, Kevbo <[email protected]> wrote: > > > > > My wife is a high school Computer Science teacher. She's working on > > > > > revising her curriculum, and she has room for an "advanced topics" > > > > > class. We'd like to do something interesting. > > > > > > The kids in the class will be post a semester or two of Java. We > > > > > might do a bit of time with SQL, and some simple web pages...but > > > > > looking forward, it occurred to us that it might be interesting to try > > > > > some programming of a new embedded platform. > > > > > > I've played with the Android SDK, and I think the ease of use, and the > > > > > availability of the emulator, would make it perfect. The school could > > > > > buy just a couple pieces of Android hardware, the kids could develop > > > > > on the emulator, and upload to the hardware when they're ready. > > > > > > Has anyone done this? Any thoughts/suggestions? > > > > > > What would a good piece of hardware to get be? Suggested hardware > > > > > doesn't have to be immediately available, because this won't happen > > > > > until next fall (although her purchase cycle is in the first quarter > > > > > of 2010). > > > > > > We actually don't really need phone capability (in fact, that might > > > > > actually be a liability). A device that would only do phone with a > > > > > sim card, that we could use without a sim, would work just fine. > > > > > > I've found stuff like the Creative Zii...are there other units that > > > > > would work well for this? > > > > > > It sounds like we can use any old Android install to run our own apps > > > > > in the sandbox, right? We won't be targeting hardware or OS hacks or > > > > > anything like that...do some carriers lock the phones down to apps > > > > > that they've signed? > > > > > > Thanks for any input. I'd like to think that someone, somewhere, > > > > > might actually be interested in seeing a class like this run: get kids > > > > > interested in this early. Android seems to be the easiest platform to > > > > > set something like this up in. (I looked at others, but nobody seems > > > > > to have an emulator that's as easy to set up.) > > > > > > Kevin --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Android Discuss" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-discuss?hl=en -~----------~----~----~----~------~----~------~--~---
