That's the reality of the marketplace. Publishers don't want to spend
the extra money to "customize" for each platform. And frankly the
majority of users won't notice it. The smart developer is the one who
makes his software easy to convert among platforms.
On 06/06/2011 02:32 PM, Miguel Morales wrote:
Although I agree that saving time by using the same base game code for
different platforms is a good thing. As a user, I don't like it when games
don't use the native dialogs/ui whenever possible.
A lot of games use their own baked-in widgets that don't function nearly as
well as the Android SDK ones.
Furthermore, I don't like it when games don't even support rotating the
phone.
On Mon, Jun 6, 2011 at 2:15 PM, Fred Howe<[email protected]> wrote:
LOL!
On Mon, Jun 6, 2011 at 12:17 PM, Brian Conrad<[email protected]>wrote:
On 06/06/2011 07:31 AM, Tim Mensch wrote:
On 6/6/2011 7:32 AM, Fred Howe wrote:
Hey Aaron - do you know of any good android developers who also have
at least 3 yrs of java? I know of a start-up company doing some cool
gaming projects. Pay is good. Let me know.
It looks like you didn't mean to send this to the list, but I can't help
myself -- why would they be looking at three years of Java for an
Android developer? Most game developers I know have years of C/C++
experience, and I would be far more confident hiring an experienced game
developer than hiring an experienced Java developer.
Frankly, making the C/C++ to Java transition is pretty easy -- a few
weeks at most to get to 95%. But making the transition from non-game
programmer to game programmer can take months or years. And some
programmers never really figure out game development (I've encountered
several in that category with years of experience).
Tim
Back during the 1990s it was hard to find people who could do game
programming or more particularly deal with hard deadlines that execs cook up
to tell the analysts. DOD programmers were particularly difficult to get
make something come in on schedule. Tim did some good contract work for my
company too. I tend to agree that Java is fairly easy for a experienced
C/C++ programmer. I am often moving code back and forth between those two
languages and often it is just changing the function call or how a pointer
works. Inside the function it may be the exact same code.
We also hired some young programmers who weren't happy because we didn't
immediately let the become a game designer. So we started a little program
where anyone in the company could submit a game proposal. What people
learned from that was they weren't game designers. :-D
--
You received this message because you are subscribed to the Google Groups
"Android Discuss" group.
To post to this group, send email to [email protected].
To unsubscribe from this group, send email to
[email protected].
For more options, visit this group at
http://groups.google.com/group/android-discuss?hl=en.
--
You received this message because you are subscribed to the Google Groups
"Android Discuss" group.
To post to this group, send email to [email protected].
To unsubscribe from this group, send email to
[email protected].
For more options, visit this group at
http://groups.google.com/group/android-discuss?hl=en.
--
You received this message because you are subscribed to the Google Groups "Android
Discuss" group.
To post to this group, send email to [email protected].
To unsubscribe from this group, send email to
[email protected].
For more options, visit this group at
http://groups.google.com/group/android-discuss?hl=en.