I have read The Design of Everyday Things. A usability problem with a
slide projector in the first chapter turned out to be . .. a long
click problem. Short click to advance, long click to retreat, but no
way to know that without consulting a manual that was probably long
gone.

I do have Long Click, in places that seem very appropriate. But I am
moving away from it completely, hopefully by next week because no one
will think to use it with seeing some instructions, or (more likely)
emailing me to ask how you do something. And if they have to read
instructions, I have to admit my design is poor according to Tim.

In fact, many don't know how to get to the regular menu. Their
previous phones probably all had the menu button. I finally realized
this with a user after a long exchange and had to send him a picture
of where the menu button is.

You notice that Android is moving away form both context menus and
offscreen menus in Honeycomb. Doesn't help the much larger population
on smartphones yet.

I'll acknowledge that needing instructions is a sign of poor design.
And I'll acknowledge that my design is poor and I will need to provide
some help for people to ignore until I perfect my design.

But even when/if my design is perfect, it would seem I would still
need help to give people for the nuances of their Android device. I've
made the mistake of not updating docs because I think my new, better
interface is just around the corner.

And BTW, Linux Box Solutions is just "linkbuilding". Don't expect
meaningful contributions to this discussion.

Nathan

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