PS:

> I get that you don't like it. It's your right. But it's aesthetics, and
> trying to claim otherwise is false; there's nothing about it that should
> confuse users. Being a slave to aesthetics can harm usability (his
> oft-cited example about doors with no handles, or with ambiguous
> handles, comes to mind) [1], but nowhere does he argue for doing away
> with all aesthetics.
>

>
> [1] This page has a summary that references the anecdote I'm thinking
> of:http://www.situatedgaming.com/CISHCIExam/norman.html

Of course I know the well-known thinkings of latches on doors. This is
a classic thinking of usability. And yes, he doesn't argue to ignore
all aesthetics. But:
1. Who says, scrolling backgrounds are aesthetic? Is there a
representative survey? Does anyone think Apple's iPhone isn't good
looking, because it has no scrolling backgrounds (and never will
have)?
2. Norman don't want to remove all aesthetics, but if this hinders the
usability he says the opposite.

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