Shachar, Thanks, Yes, drawable-120dpi has high priority than drawable-320x240. In my case, I want to use drawable-320x240 instead of drawable(selected which is not expected) and drawable-120dpi(In my case, I not create this folder)
I think drawable-320x240 should have high priority than drawable in some precondition. If it is true what is the precondition? Thanks, gan On Sep 8, 11:52 pm, Shachar Shemesh <[email protected]> wrote: > gan wrote: > > Hi, > > > When I create a 120dpi emulator, it is found the the resource in > > 320x240(for example drawable-320x240) folder can't be read. > > > I read the document > >http://developer.android.com/intl/zh-CN/guide/topics/resources/resour... > > > Screen pixel density > > Screen dimensions > > are different. > > > If ro.sf.lcd_density=120 decide the resource in drawable-120dpi folder > > been used, > > Which factor let drawable-320x240 folder be used. > > If you have both density=120 AND dimensions=320x240 resources, only one > of them will be used. If you look at the table at the link you point to, > you will see that pixel density is listed fourth, while dimensions is > listed ninth. This means that if your configuration matches both a > density folder and a dimensions folder, it is the density folder that > will be used. > > What you should do about it really depends on what you are trying to do. > One of your options is to create a drawable-120dpi-320x240 directory. > This may or may not apply to your case, depending on what your final aim is. > > Shachar > > -- > Shachar Shemesh > Lingnu Open Source Consulting Ltd.http://www.lingnu.com --~--~---------~--~----~------------~-------~--~----~ unsubscribe: [email protected] website: http://groups.google.com/group/android-porting -~----------~----~----~----~------~----~------~--~---
