> I'm newbie in android.

I am newbie too :) but searched this specific thing for some time.

> 1. can I somehow configure Surface Flinger to stop writing into frame
> buffer?
> 2. perhaps it is better to create second frame buffer? In this case
> how to force surface flinger to display it? Do I have to use
> SurfaceView::onDraw and copy data from second frame buffer into
> Picture (and then draw it on canvas)?

Android uses pan display functionality to achieve effect of double buffering.
Have a look at :
http://www.kandroid.org/android_pdk/display_drivers.html
http://hi.baidu.com/aokikyon/blog/item/b4a52a30d49faf95a8018e01.html

I hope it helps,
Suresh

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