I went through this logic when attempting to add caching, the None state gathered facts only if the cache was empty (implied true), if the play had an explicit gather_facts: True it would 'refresh the cache'.
This was a nice optimization, removing it is making all my 'concatenated plays' a lot slower. -- You received this message because you are subscribed to the Google Groups "Ansible Project" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To post to this group, send email to [email protected]. To view this discussion on the web visit https://groups.google.com/d/msgid/ansible-project/CADn%2BHsww-EgUYfQjkMFQCkXMCw0%3DM7mWsBTZTPoyVT%3D4dzwCSg%40mail.gmail.com. For more options, visit https://groups.google.com/groups/opt_out.
