On 03/03/2014 10:37 AM, Brian Coca wrote:
I went through this logic when attempting to add caching, the None
state gathered facts only if the cache was empty (implied true), if
the play had an explicit gather_facts: True it would 'refresh the cache'.
This was a nice optimization, removing it is making all my
'concatenated plays' a lot slower.
--
You received this message because you are subscribed to the Google
Groups "Ansible Project" group.
To unsubscribe from this group and stop receiving emails from it, send
an email to [email protected].
To post to this group, send email to [email protected].
To view this discussion on the web visit
https://groups.google.com/d/msgid/ansible-project/CADn%2BHsww-EgUYfQjkMFQCkXMCw0%3DM7mWsBTZTPoyVT%3D4dzwCSg%40mail.gmail.com.
For more options, visit https://groups.google.com/groups/opt_out.
https://github.com/ansible/ansible/commit/c039e276a2089cac804db4b0ea9072d8a27fee86
--
You received this message because you are subscribed to the Google Groups "Ansible
Project" group.
To unsubscribe from this group and stop receiving emails from it, send an email
to [email protected].
To post to this group, send email to [email protected].
To view this discussion on the web visit
https://groups.google.com/d/msgid/ansible-project/5314A1E8.10502%40gmail.com.
For more options, visit https://groups.google.com/groups/opt_out.