I changed the maximum Channel size to 100 from 40, but the server
seems to crash after a few days. Could this adjustment cause some type
of memory leak? If so, how do I compensate?

Thanks!

On Oct 25, 1:07 pm, Doug Molineux <[email protected]> wrote:
> Thank you for such a quick response, we did find the max channel size
> inside main.h and recompiled, it worked like a charm thank you John!
>
> On Oct 25, 12:45 pm, Johnathan Leppert <[email protected]>
> wrote:
>
>
>
>
>
>
>
> > Look in nickname.js under the server side scripts, there is also a define 
> > in a header file.
>
> > Johnathan
>
> > On Oct 25, 2010, at 2:37 PM,DougMolineux <[email protected]> wrote:
>
> > > We are having an issue with the Channel Name limitations. It seems
> > > that it is limited to 40 characters, when we exceed this we get an
> > > error saying "CANT JOIN CHANNEL."  Is there anyway around this?
>
> > > Can we possibly adjust something to allow it to accept longer channel
> > > names?
>
> > > Thank you!
>
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