Hi, I suppose it works like this, but why use PHP for the game logic?
On my board gaming platform (www.happymeeple.com/en/), the game logic is on the APE server side too. So when a user makes a move, he sends the information to APE directly, which sends relevant information back to him and the other players. Good luck with playing with APE! On Sunday, April 26, 2015 at 7:05:03 PM UTC+2, Sándor Volenszki wrote: > > Dear All! > > Today I am very happy with APE Server, finaly I did all the configurations > and started the joyfull play with it! :) > > In an hour I sketched up a HTML5 board game, and in 6 more hours, I made > it operable. It's not perfect, but functionally sufficient. > > After a few tests I started to theroize, did I realy used all > the facilities of APE in my project, and now I want to know, what you think! > > What I did: > > I made a HTML5 boardgame for 4 players. > When the game started, and a player click on the board, then a jQuery AJAX > request interact with a php file, to make the game logic. > After the php finished, with inlinepush I return data to all 4 payers, and > in each client with jQuery I make all the neccesary changes. > > Is this a correct way to use APE in HTML5 app, or I need to learn more? > > Thank you for your opinion in advice! > > Sandor > -- -- You received this message because you are subscribed to the Google Groups "APE Project" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/ape-project?hl=en --- APE Project (Ajax Push Engine) Official website : http://www.ape-project.org/ Git Hub : http://github.com/APE-Project/ --- You received this message because you are subscribed to the Google Groups "APE Project" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. For more options, visit https://groups.google.com/d/optout.
