On Wed, Feb 5, 2014 at 12:08 AM, Jimmy O'Regan <[email protected]> wrote:
> On 04/02/2014, Francis Tyers <[email protected]> wrote:
> > El dt 04 de 02 de 2014 a les 22:56 +0100, en/na Per Tunedal va escriure:
> >> Hi,
> >> last summer we got a nice app for Android devices, but that's no good
> >> for my Ipad. Maybe it would be easy to make an app for IOS-devices?
> >> Yours,
> >
> > Can anyone be a mentor for this ? I'm out as I don't have an
> > iPhone/iPad. I also have no idea what would be involved.
> >
> > Mikel: How much work do you think porting Mitzuli to iOS would be ?
> > Could you supervise it?
>
> First of all, the basic problem with an iOS port is that it would not
> be distributable through the App Store (its terms are
> GPL-incompatible). This is the reason why an iOS port was not pursued
> in the past, and nothing has changed: see
> http://www.fsf.org/blogs/licensing/more-about-the-app-store-gpl-enforcement
>
> That aside, there are a number of options: XMLVM (http://xmlvm.org)
> can convert (compiled) Android apps to run on iOS, including GUI
> components, though how complete the support is is something that would
> need to be checked.
>
> RoboVM (http://www.robovm.org) provides a set of Java classes and
> tools to compile native iOS applications, but the GUI parts will need
> to be written from scratch. Similarly, j2objc
> (https://github.com/google/j2objc) can convert Java to Objective C,
> aimed primarily at converting Android code to iOS, but, again, there
> is no GUI support.
>
And there is also the possibility of basing the app in the C++ version of
Apertium instead of lttoolbox-java. This is something which with I
experimented during my participation in GSoC, and I managed to get a dirty
prototype that mostly worked (well, I should say that it almost worked, if
I remember correctly it was something related to PCRE that was failing).
>From my point of view, this seems like a more reasonable aproach, and I
think that it would be suitable as a GSoC task. A direct port of Mitzuli
would definitely be impossible. But my little knowledge about iOS is really
rusty now (haven't even used it for two years), so don't trust me too much
(also, I wouldn't probably be the most appropriate person to supervise such
project because of this).
And then there is the problem of not being able to officially publish it. I
don't know how the jailbreak scene is now, but I suspect that it has been
loosing the strength that it used to have.
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