Hi, Two questions:
I have noticed that calling sdl:window causes keyboard input to reset. That is, upon calling sdl:window, I get key-up events for each key pressed, even if the user didn't lift up on the key. Is this expected behavior? Is there any way to change the title-caption for the window, other than by calling sdl:window? Currently if I change the title-caption while my game is running, I get strange bugs, like the player stopping despite movement keys being pressed. These aren't show-stopping bugs, but they are a little strange. Thanks. -- Elliott Slaughter "Any road followed precisely to its end leads precisely nowhere." - Frank Herbert
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