Hi,

Two questions:

I have noticed that calling sdl:window causes keyboard input to reset. That
is, upon calling sdl:window, I get key-up events for each key pressed, even
if the user didn't lift up on the key. Is this expected behavior?

Is there any way to change the title-caption for the window, other than by
calling sdl:window? Currently if I change the title-caption while my game is
running, I get strange bugs, like the player stopping despite movement keys
being pressed. These aren't show-stopping bugs, but they are a little
strange.

Thanks.

-- 
Elliott Slaughter

"Any road followed precisely to its end leads precisely nowhere." - Frank
Herbert
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