On Wed, 18 Mar 2009 14:57:08 -0700, Elliott Slaughter <elliottslaugh...@gmail.com> wrote:
> Hi, > > Two questions: > > I have noticed that calling sdl:window causes keyboard input to reset. > That > is, upon calling sdl:window, I get key-up events for each key pressed, > even > if the user didn't lift up on the key. Is this expected behavior? So for the duration that a key is depressed, you receive a continuous stream of key-up events? That is weird. The SDL docs don't mention any impact that a new display surface would have on the event queue. > Is there any way to change the title-caption for the window, other than > by > calling sdl:window? Currently if I change the title-caption while my > game is > running, I get strange bugs, like the player stopping despite movement > keys > being pressed. These aren't show-stopping bugs, but they are a little > strange. Use (sdl-cffi::sdl-WM-Set-Caption title-caption icon-caption) until I get around to wrapping this. - Luke _______________________________________________ application-builder mailing list application-builder@lispniks.com http://www.lispniks.com/mailman/listinfo/application-builder