Sorry for the double post, but it's been a few hours and it concerns something else. I currently think the inventory system is rather clunky as well because it requires you to tab or shift+tab a lot to find the right item. How about adding keys based on item categories? for example you could categorize items like drinks, explosives, projectiles etc. So you would first need to hit key d for a drink, and then either be able to tab through the different drinks, or hit another shortcut key for directly using one. For example, d followed by p activates a poison drink, d followed by h activates a health drink, d followed by a would do an antibiotic (I guess it's not a drink, but it still kind of falls under that category). These are just hypothetical categories anyway, you could always choose to them divide them some other way. But this would at least be one way to make it easier to actually find the item you want to use instead of needing to go through a list of potentially 2 5+ items.
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