Re: Creating an audio game using Sable (video 6), by Ebon Sky Studios
can you make cutscenes in the program? like if someone ported a game like FFVIII that just had text that needed to be read via sapi, and will Sable also work with NVDA?
-- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector